A beautiful fantasy world, a sarcastic narrator, and a sword-wielding fox pirate. Sounds like my kind of adventure… so why did I feel like a spectator in my own game?

I completed the Steam demo for Ever After Again: A Stories Adventure, and these are my first impressions after roughly 45 minutes of branching story choices, sword fights, and waiting for the game to let me participate in the exciting parts.

Developed and published by Spearhead Games, this standalone sequel to Stories: The Path of Destinies brings Reynardo back for another adventure involving the Book of Destinies. But between the lengthy narrated sequences, linear paths, and a confrontation I really wanted to PLAY instead of watch, the demo left me wanting more substance.

In this video, I discuss:
⚔️ Combat, parrying, dodging, and enemy encounters
🃏 Card upgrades and how much impact I noticed
📖 Branching choices and the balance between storytelling and gameplay
🏴‍☠️ A missed opportunity for a memorable showdown
🥧 Why this demo reminded me of a pie with no filling

These impressions cover the demo and the route I played, rather than the complete game.

⚠️ DEMO STORY SPOILERS: Includes discussion of a confrontation and its outcome on one story path.

🎮 Try the demo on Steam:
https://store.steampowered.com/app/4945050/Ever_After_Again_A_Stories_Adventure_Demo/

Did the narration and branching story work for you, or did you also want more hands-on adventure? Let me know in the comments!

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By Taylor

Taylor is one half of Media Discord and resides in Orange County, CA. He grew up loving video games, comics and movies. His favorite game is Chrono Trigger and his favorite comic book character is Deadpool.